Blender Phonetic Live Lip Sync
Summary
Freelancer Client is hiring: Blender Phonetic Live Lip Sync.
Location: Remote
I have a 3D character. I need its mouth ready for believable speech. The task is two-fold:
1. Create a full set of phoneme-based shape keys in Blender—enough to cover the visemes so the character can pronounce English dialogue smoothly.
2. Animate those shapes to a live audio track so the words line up convincingly.
Deliverables are the updated .blend file with clean, named shape keys and a test live lip sync animation, where the input is live voice or transcribed text if you prefer.
If you've done live lip sync before and can show me a sample, that would definitely help you win the project.
Skills: 3D Rendering, Animation, Maya, 3D Modelling, 3D Animation, Blender, 3D Graphic Design, 3D Art
Budget: $12500–$37500 USD
Source: Freelancer Client via Remote / Online. Apply on the source website.
Original
I have a 3D character. I need its mouth ready for believable speech. The task is two-fold:
1. Create a full set of phoneme-based shape keys in Blender—enough to cover the visemes so the character can pronounce English dialogue smoothly.
2. Animate those shapes to a live audio track so the words line up convincingly.
You may have to clean up the existing 3D model as well.
Deliverables are the updated .blend file with clean, named shape keys and a test live lip sync animation, where the input is live voice or transcribed text if you prefer.
If you've done live lip sync before and can show me a sample, that would definitely help you win the project.
Let me know your estimated turnaround and any questions.
Location & Details
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