Pixel-Art Mobile Game Development
Summary
Freelancer Client is hiring: Pixel-Art Mobile Game Development.
Location: Remote
I’m ready to turn the “Super Gifts” concept outlined at https://www.binggbongg2.com/Super-Gifts.html into a fully-playable pixel-art game that runs smoothly on both iOS and Android. All core rules, reward logic, and screen flows on that page should be reproduced exactly; feel free to recommend minor UX tweaks only if they improve clarity without changing the underlying mechanics.
What you'll do:
• Source code, layered art assets, and brief build instructions delivered at project hand-off
Requirements:
• All sound effects and any looping background music cleared for commercial use
Skills: Mobile App Development, iPhone, Android, Unity 3D, Game Development, Game Testing, Unity, Pixel Art
Budget: $750–$1500 USD
Source: Freelancer Client via Remote / Online. Apply on the source website.
Original
I’m ready to turn the “Super Gifts” concept outlined at https://www.binggbongg2.com/Super-Gifts.html into a fully-playable pixel-art game that runs smoothly on both iOS and Android. All core rules, reward logic, and screen flows on that page should be reproduced exactly; feel free to recommend minor UX tweaks only if they improve clarity without changing the underlying mechanics.
I haven’t decided whether the finished game will live inside my existing social-media app or ship as a standalone download, so please factor in both scenarios when you outline your approach. If you choose an engine such as Unity, Godot, or another cross-platform framework, let me know how easily its build can be embedded later.
What I need from you:
• Complete mobile game coded and tested for the current versions of iOS and Android
• Authentic pixel-art graphics that match the playful look shown on the reference page, with original sprites, icons, and simple screen transitions
• All sound effects and any looping background music cleared for commercial use
• An admin-facing settings file or panel where I can adjust reward probabilities, timer values, and basic text strings without recompiling
• Source code, layered art assets, and brief build instructions delivered at project hand-off
Please include in your proposal a realistic timeline, the major milestones you’d target, and the total cost for development, art, and QA. If additional clarification is needed—especially around integration with my app’s existing user database and login—just ask and I’ll respond quickly. I’m looking forward to seeing how you can bring “Super Gifts” to life.
Location & Details
Apply on source →About this listing
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