Refine & Polish Blender Model & Textures
Summary
Freelancer Client is hiring: Refine & Polish Blender Model & Textures.
Location: Remote
I will supply you with my current .blend files along with notes that show exactly what I want tweaked. Your job is to dive into those scenes, reshape or clean up the mesh wherever it needs it, and polish all textures (five) so they look consistent and artifact-free. Once the geometry and materials are tidied up, please make any final passes—UV touch-ups, normal map fixes, node adjustments for photorealistic rendering.
the updated .blend, organized and named clearly
five finished texture sets (colour, roughness, normal, etc. as required) correctly packed or linked
a quick test render that shows everything working
If anything in the file still throws errors, has obvious stretching, or the textures don’t line up, I’ll send it back for revision.
Skills: 3D Rendering, 3ds Max, 3D Modelling, 3D Animation, 3D Design, Blender, 3D Visualization, 3D Graphic Design
Budget: $10–$50 USD
Source: Freelancer Client via Remote / Online. Apply on the source website.
Original
I will supply you with my current .blend files along with notes that show exactly what I want tweaked. Your job is to dive into those scenes, reshape or clean up the mesh wherever it needs it, and polish all textures (five) so they look consistent and artifact-free. Once the geometry and materials are tidied up, please make any final passes—UV touch-ups, normal map fixes, node adjustments for photorealistic rendering.
When you hand the project back I expect:
• the updated .blend, organized and named clearly
• five finished texture sets (colour, roughness, normal, etc. as required) correctly packed or linked
• a quick test render that shows everything working
If anything in the file still throws errors, has obvious stretching, or the textures don’t line up, I’ll send it back for revision.
Location & Details
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