ВнешняяFreelancerRemote$750–$1500 USD

Realistic Game-Ready Prop Modeling

Краткое

Freelancer Client is hiring: Realistic Game-Ready Prop Modeling.

Location: Remote

I’m looking for a 3D artist who can produce highly-optimized, game-ready props in a realistic Japanese style. Every model will drop straight into a real-time engine, so clean topology, efficient UVs and PBR-ready textures are essential. Normal, roughness, metallic and AO maps should be packed sensibly, and the end result must hold up both in close-ups and at a distance without wasting polygons.

Please send a link to past work that shows comparable assets, nothing speaks louder than finished in-engine shots or sketchfab viewers. I only need to see items that prove you can match realistic materials, correct scale and neat baking.

Final mesh (.fbx or .obj) with triangulated game topology

2K PBR texture sets (BaseColor, Normal, Metallic, Roughness, AO)

Packed texture versions where appropriate (e.g., ORM)

Skills: 3D Rendering, 3D Modelling, 3D Design, 3D Graphic Design, 3D Art, Blender 3D

Budget: $750–$1500 USD


Source: Freelancer Client via Remote / Online. Apply on the source website.

Оригинал

I’m looking for a 3D artist who can produce highly-optimized, game-ready props in a realistic Japanese style. Every model will drop straight into a real-time engine, so clean topology, efficient UVs and PBR-ready textures are essential. Normal, roughness, metallic and AO maps should be packed sensibly, and the end result must hold up both in close-ups and at a distance without wasting polygons.

Please send a link to past work that shows comparable assets, nothing speaks louder than finished in-engine shots or sketchfab viewers. I only need to see items that prove you can match realistic materials, correct scale and neat baking.

Deliverables
• Final mesh (.fbx or .obj) with triangulated game topology
• 2K PBR texture sets (BaseColor, Normal, Metallic, Roughness, AO)
• Packed texture versions where appropriate (e.g., ORM)
• Fully named files and UDIM or single-tile UVs, as we agree
• Should be able to import model into the Roblox Studio engine.

I’ll provide reference photos and any special trim, decal or material guidelines before we kick off. If this sounds like your wheelhouse, share your strongest prop examples and let’s create something production-ready together.

Локация & Details

ИсточникFreelancer
Бюджет$750–$1500 USD
ЛокацияRemote
Дата публикации2026-05-20 22:27:23
3D Rendering3D Modelling3D Design3D Graphic Design3D ArtBlender 3D
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About this listing

This remote opportunity was imported from Freelancer and is shown here for discovery. To apply, follow the link to the original posting.

Skills mentioned:
3D Rendering3D Modelling3D Design3D Graphic Design3D ArtBlender 3D